Landscape Materials

Published: February 2, 2024

Last Edited: October 10, 2024


Tools used:

Substance Designer
Unreal Engine

all assets visible in the screenshot were made by myself
all assets visible in the screenshot were made by myself
Assorted landscape textures for a project I was working on at Earthshine. The textures were all procedurally made with Substance Designer. I was also responsible for implementing the materials for use in the engine (Unreal Engine 5). I did not use tessellation in the landscape material, as this was all implemented on an earlier version of UE5 before landscape tessellation was well-supported.

Grass
Grass
Gravel
Gravel
Forest Undergrowth
Forest Undergrowth
Mud
Mud

The mud textures were designed for use in a decal, which you can see below. There’s some fancy shader work that culls puddles that aren’t fully contained in the Decal’s UV space.