Vercingetorix
Published: June 15, 2020
Last Edited: October 10, 2024
Tools used:
Blender

Marmoset Toolbag

Substance Painter

ZBrush


A model of the Gallic chief Vercingetorix for my Civilization VI mod.
Character was sculpted in Zbrush. The pants and the cloak were made via a cloth sim in Blender then reopologised. Maps were baked in Marmoset, textures were painted in Substance Painter.
Rigged and animated in Blender. The cloak in particular is animated using a cloth-sim controlled rig, with a little bit of manual adjustment on top to limit the amount of clipping.