Vercingetorix

Published: June 15, 2020

Last Edited: October 10, 2024


Tools used:

Blender
Marmoset Toolbag
Substance Painter
ZBrush

A model of the Gallic chief Vercingetorix for my Civilization VI mod.

Character was sculpted in Zbrush. The pants and the cloak were made via a cloth sim in Blender then reopologised. Maps were baked in Marmoset, textures were painted in Substance Painter.

Rigged and animated in Blender. The cloak in particular is animated using a cloth-sim controlled rig, with a little bit of manual adjustment on top to limit the amount of clipping.